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PLANNING
Once you have thought through your ideas about what
to do with the picture, the next step is to plan carefully how
best to achieve them. Questions to think about include:
- When in the timetable can you use the painting?
- Can you adapt existing schemes of work?
- What resources do you need to use, including additional adult
support?
- Will the students need to develop new skills or will you reinforce
existing skills and knowledge?
- Do you want to work with people outside the school?
One school used Uccello's painting in maths and created a 'Saint George and the Dragon' snakes and ladders game. Another school planned to suspend the timetable for three days to concentrate on artwork across the curriculum inspired by Titian's 'Bacchus and Ariadne'.
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